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Motor skills are movements and actions of the muscles. There are two major groups of motor skills: Gross motor skills [2] – require the use of large muscle groups in our legs, torso, and arms to perform tasks such as: walking, balancing, and crawling. The skill required is not extensive and therefore are usually associated with continuous tasks.
Motor learning is also accomplished on the musculoskeletal level. Each motor neuron in the body innervates one or more muscle cells, and together these cells form what is known as a motor unit. For a person to perform even the simplest motor task, the activity of thousands of these motor units must be coordinated.
Motor coordination problems affect fine and gross motor movement as well as perceptual-motor skills. Secondary stressors commonly identified include the tendency for children with poor motor skills to be less likely to participate in organized play with other children and more likely to feel socially isolated .
The Gibsonian ecological theory of development is a theory of development that was created by American psychologist Eleanor J. Gibson during the 1960s and 1970s. Gibson emphasized the importance of environment and context in learning and, together with husband and fellow psychologist James J. Gibson, argued that perception was crucial as it allowed humans to adapt to their environments.
The development of these skills provides them with the tools to navigate the social context of a kindergarten classroom. These developments become obvious during children's social interactions that transform from playing alongside of their peers, to more complex and coordinated play amongst peers. [ 1 ]
Fine motor skills are the coordination of small muscle movements which occur e.g., in the fingers, usually in coordination with the eyes. In application to motor skills of hands (and fingers) the term dexterity is commonly used. The term 'dexterity' is defined by Latash and Turrey (1996) as a 'harmony in movements' (p. 20).
The challenge point framework, created by Mark A. Guadagnoli and Timothy D. Lee (2004), provides a theoretical basis to conceptualize the effects of various practice conditions in motor learning. This framework relates practice variables to the skill level of the individual, task difficulty, and information theory concepts.
Based on an estimate of the current context, a controller is chosen to generate the appropriate motor command. This modular system can be used to describe both motor control and motor learning and requires adaptable internal forward and inverse models. Forward models describe the forward or causal relationship between system inputs, predicting ...