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  2. External variable - Wikipedia

    en.wikipedia.org/wiki/External_variable

    The static keyword (static and extern are mutually exclusive), applied to the definition of an external variable, changes this a bit: the variable can only be accessed by the functions in the same module where it was defined. But it is possible for a function in the same module to pass a reference (pointer) of the variable to another function ...

  3. static (keyword) - Wikipedia

    en.wikipedia.org/wiki/Static_(keyword)

    static is a reserved word in many programming languages to modify a declaration. The effect of the keyword varies depending on the details of the specific programming language, most commonly used to modify the lifetime (as a static variable) and visibility (depending on linkage), or to specify a class member instead of an instance member in classes.

  4. Static variable - Wikipedia

    en.wikipedia.org/wiki/Static_variable

    In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is stack allocated and deallocated on the call stack; and in contrast to dynamically allocated objects, whose storage is allocated and deallocated in heap ...

  5. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    The _Thread_local (thread_local in C++, and in C since C23, and in earlier versions of C if the header <threads.h> is included) storage class specifier, introduced in C11, is used to declare a thread-local variable. It can be combined with static or extern to determine linkage.

  6. Linkage (software) - Wikipedia

    en.wikipedia.org/wiki/Linkage_(software)

    This is also valid in C++. (C++ 98/03 deprecated this usage in favor of anonymous namespaces, but is no longer deprecated in C++ 11.) Also, C++ implicitly treats any const namespace-scope variable as having internal linkage unless it is explicitly declared extern, unlike C. A name's linkage is related to, but distinct from, its scope. The scope ...

  7. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    C++ generally prohibits forward references, but they are allowed in the special case of class members. Since the member function accessor cannot be compiled until the compiler knows the type of the member variable myValue, it is the compiler's responsibility to remember the definition of accessor until it sees myValue's declaration.

  8. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    If the template is instantiated with the same types in many translation units, this can dramatically increase compile times. There is no way to prevent this in C++03, so C++11 introduced extern template declarations, analogous to extern data declarations. C++03 has this syntax to oblige the compiler to instantiate a template:

  9. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard.