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C# is a statically typed language like C and C++. That means that every variable and constant gets a fixed type when it is being declared. There are two kinds of types: value types and reference types.
The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long. The following table lists the permissible combinations in specifying a large set of storage size-specific declarations.
The formatting placeholders in scanf are more or less the same as that in printf, its reverse function.As in printf, the POSIX extension n$ is defined. [2]There are rarely constants (i.e., characters that are not formatting placeholders) in a format string, mainly because a program is usually not designed to read known data, although scanf does accept these if explicitly specified.
In addition to the assumption about bit-representation of floating-point numbers, the above floating-point type-punning example also violates the C language's constraints on how objects are accessed: [3] the declared type of x is float but it is read through an expression of type unsigned int.
In C#, apart from the distinction between value types and reference types, there is also a separate concept called reference variables. [3] A reference variable, once declared and bound, behaves as an alias of the original variable, but it can also be rebounded to another variable by using the reference assignment operator = ref. The variable ...
Type inference – C# 3 with implicitly typed local variables var and C# 9 target-typed new expressions new List comprehension – C# 3 LINQ; Tuples – .NET Framework 4.0 but it becomes popular when C# 7.0 introduced a new tuple type with language support [102] Nested functions – C# 7.0 [102] Pattern matching – C# 7.0 [102]
^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.
Instead, numeric values of zero are interpreted as false, and any other value is interpreted as true. [9] The newer C99 added a distinct Boolean type _Bool (the more intuitive name bool as well as the macros true and false can be included with stdbool.h ), [ 10 ] and C++ supports bool as a built-in type and true and false as reserved words.