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In the x86 assembly language, the JMP instruction performs an unconditional jump. Such an instruction transfers the flow of execution by changing the program counter.There are a number of different opcodes that perform a jump; depending on whether the processor is in real mode or protected mode, and an override instruction is used, the instructions may take 16-bit, 32-bit, or segment:offset ...
A short jump uses an 8-bit signed operand, which is a relative offset from the current instruction. A near jump is similar to a short jump but uses a 16-bit signed operand (in real or protected mode) or a 32-bit signed operand (in 32-bit protected mode only). A far jump is one that uses the full segment base:offset value as an absolute address ...
Depending on the computer architecture, the assembly language mnemonic for a jump instruction is typically some shortened form of the word jump or the word branch, often along with other informative letters (or an extra parameter) representing the condition. Sometimes other details are included as well, such as the range of the jump (the offset ...
Instructions (statements) in assembly language are generally very simple, unlike those in high-level languages. Generally, a mnemonic is a symbolic name for a single executable machine language instruction (an opcode), and there is at least one opcode mnemonic defined for each machine language instruction.
In computer programming, a branch table or jump table is a method of transferring program control to another part of a program (or a different program that may have been dynamically loaded) using a table of branch or jump instructions. It is a form of multiway branch.
Assembly language. Low-level programming language. In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code ...
switch a.k.a. case statements, a form of multiway branching; These new language mechanisms replaced equivalent flows which previously would have been written using gotos and ifs. Multi-way branching replaces the "computed goto" in which the instruction to jump to is determined dynamically (conditionally).
An indirect branch (also known as a computed jump, indirect jump and register-indirect jump) is a type of program control instruction present in some machine language instruction sets. Rather than specifying the address of the next instruction to execute, as in a direct branch, the argument specifies where the address is located.