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Sheepshead is an American trick-taking card game derived from Bavaria's national card game, Schafkopf (lit. 'sheep's head'), hence it is sometimes called American Schafkopf. Sheepshead is most commonly played by five players, [1] but variants exist to allow for two to eight players. There are also many other variants to the game rules, and many ...
Each player is dealt a hand of five cards and each plays the other two. The player who "orders up", "takes up", or "makes" any suit trumps becomes the maker and plays against the others who form a temporary alliance. The maker scores 1 point for 3 or 4 tricks, 3 points for 5 tricks, and the defenders each get 2 points for 3 or more tricks. [5]
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For example, if 5 cents is the rate for a Rufer and the Wenz/Solo rate is 20 cents, the basic tariff is referred to as 5/20. In social games, the most common rates are 5/20, 10/20 and 10/50 (equivalent to the Schafkopf School tariff). Sometimes the tariff includes a third sum to counteract the sometimes disproportionate effect of bonuses.
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In 1861, a more detailed description is given by Hirzel, who also mentions a six-hand version of the game in which two side suit 8s are removed and each player receives 5 cards. In this variant there are two teams with three players each. [4] In the mid-19th century the game was played by Wends in Lower Lusatia. Pohlens (1882) recalls that "the ...
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