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A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
Petz is a series of single-player video games dating back to 1995, in which the player can adopt, raise, care for and breed their own virtual pets. Developed by PF.Magic, original Petz (Dogz and Catz) has sold over 1.5 million copies worldwide. [3] The series has grown to over 22 million copies as of 2011 since coming under Ubisoft. [4]
The game's producer, Hideki Konno, looking for a game to take full advantage of all of the Nintendo DS's features, decided on a dog simulation game. Nintendogs, first called Puppy Times, was originally designed to have fifteen different versions, one for each breed of dog.
A small dog breed might be your best bet. There are many pint-sized pups with big personalities, like Pomeranians and Bichon Frises, who fit seamlessly into family life.
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Dog's Life received "mixed" reviews according to video game review aggregator Metacritic. [3] Eurogamer found the game amusing, but felt that it offered little for experienced gamers, being aimed at a younger audience. They praised the game's "warm sense of humour" and "cute visuals" and found the idea of controlling a dog to be "actually quite ...
In the new video game, dogs can be scared into leaving Indiana alone if he cracks his famous whip or fires a pistol into the air (how a pistol shot doesn’t alert the bad guys is an exercise left ...
A large, muscular dog of indeterminable breed formerly owned by a butcher, Mutt joins the protagonist, Henry of Skalitz, after they both survive the massacre of their hometown. Mutt can be trained for hunting game, discovering hidden items and distracting enemies which pose direct threat to Henry by biting and wrestling them.