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A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters. [1] The players pursue goals within a fictional setting represented by real-world environments while interacting with each other in character.
Large LARP events around Johannesburg known as MEAD happen every 3 months involving hundreds of players. The Meadal Universe is based on the SOLAR system in America and is growing, having passed the 150 player mark recently. The LARP started in 2008, and is the longest-running LARP in South Africa. [citation needed]
Nordic LARP is a style and tradition of live action role-playing games (LARPs) centered in Sweden, Norway, Denmark, and Finland. New games premiere at the annual Knutepunkt Nordic LARP conference. [1] Gameplay draws upon acting techniques [2] and typically addresses serious and complex historical, political, and/or intellectual themes. [3]
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Mind's Eye Theatre is a live action role-playing game (LARP) based on the White Wolf World of Darkness universe and shares the setting with the tabletop role-playing game Vampire: The Masquerade, among others.
The level of realism in games ranges from just enough internal consistency to set up a believable story or credible challenge up to full-blown simulations of real-world processes. Tabletop role-playing games may also be used in therapy settings to help individuals develop behavioral, social, and even language skills. [ 14 ]
NERO International is a live action role-playing game (LARP) played in the United States.The NERO name originally was an acronym for "New England Role playing Organization", but the game has expanded well beyond its original New England roots and thus simply adopted the acronym as part of the official name.
Dagorhir is a full-contact, live-action combat game, and combatants engage each other in battle with foam-padded boffer weaponry and equipment. To keep battles organized, realistic, and safe, the three main tenets of The Dagorhir Manual of Arms – safety, playability, and realism – are enforced by heralds (referees) during battles.