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  2. Branching (version control) - Wikipedia

    en.wikipedia.org/wiki/Branching_(version_control)

    Branching, in version control and software configuration management, is the duplication of an object under version control (such as a source code file or a directory tree). Each object can thereafter be modified separately and in parallel so that the objects become different.

  3. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Branching code is a normal part of large-team software development, allowing parallel development on both branches and hence, shorter development cycles. Classical branching has the following qualities: Is managed by a version control system that supports branching; Branches are re-merged once parallel development is completed.

  4. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    [a] Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are ...

  5. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    In Scratch, extensions add extra blocks and features that can be used in projects. In Scratch 2.0, the extensions were all hardware-based and Pen was a normal category. Software-based extensions were added in Scratch 3.0, such as text-to-speech voices, along with some new hardware-based extensions like the micro:bit. The extensions are listed ...

  6. Fork (software development) - Wikipedia

    en.wikipedia.org/wiki/Fork_(software_development)

    The word "fork" has been used to mean "to divide in branches, go separate ways" as early as the 14th century. [2] In the software environment, the word evokes the fork system call, which causes a running process to split itself into two (almost) identical copies that (typically) diverge to perform different tasks.

  7. Hack computer - Wikipedia

    en.wikipedia.org/wiki/Hack_computer

    The Hack Computer is a theoretical computer design created by Noam Nisan and ... address in instruction memory for branching instructions. ... from Scratch. Seattle ...

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    mail.aol.com

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  9. Predication (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Predication_(computer...

    The IBM ACS-1 design of 1967 allocated a "skip" bit in its instruction formats, and the CDC Flexible Processor in 1976 allocated three conditional execution bits in its microinstruction formats. Hewlett-Packard 's PA-RISC architecture (1986) had a feature called nullification , which allowed most instructions to be predicated by the previous ...