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  2. Addition - Wikipedia

    en.wikipedia.org/wiki/Addition

    The influence of the abacus on mathematical thinking was strong enough that early Latin texts often claimed that in the process of adding "a number to a number", both numbers vanish. [49] In modern times, the ADD instruction of a microprocessor often replaces the augend with the sum but preserves the addend. [ 50 ]

  3. Carry flag - Wikipedia

    en.wikipedia.org/wiki/Carry_flag

    11111110 is the two's complement form of signed integer −2. If 11111111 represents unsigned integer binary number 255 ( ADD al,255 ), then the interpretation of the result would be 254, which is not correct, because the most significant bit of the result went into the Carry_Flag , which therefore cannot be ignored.

  4. Adder (electronics) - Wikipedia

    en.wikipedia.org/wiki/Adder_(electronics)

    If an adding circuit is to compute the sum of three or more numbers, it can be advantageous to not propagate the carry result. Instead, three-input adders are used, generating two results: a sum and a carry. The sum and the carry may be fed into two inputs of the subsequent 3-number adder without having to wait for propagation of a carry signal.

  5. Carry (arithmetic) - Wikipedia

    en.wikipedia.org/wiki/Carry_(arithmetic)

    Here, 7 − 9 = −2, so try (10 − 9) + 7 = 8, and the 10 is got by taking ("borrowing") 1 from the next digit to the left. There are two ways in which this is commonly taught: The ten is moved from the next digit left, leaving in this example 3 − 1 in the tens column.

  6. Microcode - Wikipedia

    en.wikipedia.org/wiki/Microcode

    As the sequence of instructions needed to complete this higher-level concept, "add these two numbers in memory", may require multiple instructions, this can represent a performance bottleneck if those instructions are stored in main memory. Reading those instructions one by one is taking up time that could be used to read and write the actual data.

  7. Saturation arithmetic - Wikipedia

    en.wikipedia.org/wiki/Saturation_arithmetic

    Saturation arithmetic for integers has also been implemented in software for a number of programming languages including C, C++, such as the GNU Compiler Collection, [2] LLVM IR, and Eiffel. Support for saturation arithmetic is included as part of the C++26 Standard Library. This helps programmers anticipate and understand the effects of ...

  8. Assembly language - Wikipedia

    en.wikipedia.org/wiki/Assembly_language

    In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]

  9. INT (x86 instruction) - Wikipedia

    en.wikipedia.org/wiki/INT_(x86_instruction)

    When written in assembly language, the instruction is written like this: INT X. where X is the software interrupt that should be generated (0-255). As is customary with machine binary arithmetic, interrupt numbers are often written in hexadecimal form, which can be indicated with a prefix 0x or with the suffix h.