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Persona 4, [a] released outside Japan as Shin Megami Tensei: Persona 4, is a 2008 role-playing video game by Atlus.It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and in Europe and Australia in March 2009, being one of the final ...
Persona 4 Arena Ultimax [a] is a fighting video game co-developed by Arc System Works and P-Studio, and published by Atlus.It was released for arcades in 2013, and for PlayStation 3 and Xbox 360 in 2014 by Atlus in Japan and North America and by Sega in PAL territories.
Persona 4 Arena: Arcade: March 1, 2012 [218] Arc System Works Atlus: PlayStation 3: July 26, 2012 [219] Xbox 360: Persona 2: Eternal Punishment: PlayStation Portable: May 12, 2012: Atlus: Persona 4 Golden: PlayStation Vita: June 14, 2012 [220] P-Studio: Windows: June 13, 2020 [221] Nintendo Switch: January 19, 2023 [199] PlayStation 4: Xbox One ...
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Persona 3 proved challenging for Soejima as he needed to refine his drawing style and take the expectations of series fans into account. He would go on to design for Persona 3/FES and Portable, Persona 4, and Persona 5. [28] [110] Soejima's drawing style is recognized as being lighter-toned than Kaneko's work on the Shin Megami Tensei games. [89]
Persona 4: The Golden Animation is a 2014 anime television series produced by A-1 Pictures based on Atlus' Persona 4 video game. [1] The series serves as an expansion of AIC ASTA 's 2011 adaptation, Persona 4: The Animation , featuring new scenarios adapted from the game's 2012 PlayStation Vita port, Persona 4 Golden .
TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.
Shin Megami Tensei IV takes place in a world separate from the rest of the Shin Megami Tensei games, even though recurring demons and abilities are present. [11] The two main locations are the Eastern Kingdom of Mikado, a feudal society inspired by Medieval Europe which is secretly controlled by angels; and Tokyo, a modern-era city enclosed in a rock dome and overrun by demons. [12]