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  2. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Added editor support on Android, asynchronous shader compilation, physics interpolation, material overlay, and improved the navigation system. 3.5.3 3.6 September 2024 Adds 2D physics interpolation, better culling, mesh merging, discrete LOD, transparent object sorting in 3D, and many editor improvements.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...

  4. Screen space ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Screen_space_ambient_occlusion

    SSAO component of a typical game scene. The algorithm is implemented as a pixel shader, analyzing the scene depth buffer which is stored in a texture. For every pixel on the screen, the pixel shader samples the depth values around the current pixel and tries to compute the amount of occlusion from each of the sampled points.

  5. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1] There are similar techniques that can make an image look like a sketch , an oil painting or an ink painting .

  6. Ben Day process - Wikipedia

    en.wikipedia.org/wiki/Ben_Day_process

    The technique has been widely used in color comic books, especially in the mid 20th century, to inexpensively create shading and secondary colors. [5] [6] [7] The process differs from the halftone dots, which can vary continuously in size to produce gradations of shading or color, and are commonly produced from photographs. Ben Day dots are of ...

  7. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender, but support for it was dropped in 2019, with the release of Blender 2.8.

  8. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 9.0 [33] (released in December, 2002) added a new version of the High Level Shader Language [34] [35] support for floating-point texture formats, Multiple Render Targets (MRT), [36] Multiple-Element Textures, [37] texture lookups in the vertex shader and stencil buffer techniques.

  9. Book cover - Wikipedia

    en.wikipedia.org/wiki/Book_cover

    A book cover is any protective covering used to bind together the pages of a book. Beyond the familiar distinction between hardcovers and paperbacks , there are further alternatives and additions, such as dust jackets , ring-binding, and older forms such as the nineteenth-century "paper-boards" and the traditional types of hand-binding .