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I've been on many Amtrak rides. I'm a travel writer who's found ways to make long-haul train rides more enjoyable and comfortable. Laser1987/Getty Images
Good ride quality provides comfort for the people inside the car, minimises damage to cargo and can reduce driver fatigue on long journeys in uncomfortable vehicles, [5] [6] and also because road disruption can impact the driver's ability to control the vehicle. [7] [8] [9]
They generally require little or no equipment or playing space. Some such games are designed specifically to be played while traveling (e.g. the license plate game, the Alphabet Game, or "car tag" games like Punch Buggy), while others are games that can be played in a variety of settings including car journeys (e.g. twenty questions).
Tilt-A-Whirl is a flat ride designed for commercial use at amusement parks, fairs, and carnivals. [1] The ride consists of a number of cars which rotate freely while moving in a circle. As the cars revolve, the floor of the ride undulates so that the cars rise and fall as the ride spins. The offset weight of the riders causes each car to rotate.
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To compensate for this unavoidable effect, car designers often bias the car's handling toward less corner-entry understeer (such as by lowering the front roll center), and add rearward bias to the aerodynamic downforce to compensate in higher-speed corners. The rearward aerodynamic bias may be achieved by an airfoil or "spoiler" mounted near ...