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  2. Category:Character classes - Wikipedia

    en.wikipedia.org/wiki/Category:Character_classes

    A character class represents a character's abilities and career in some role-playing games, especially those derived from the Dungeons & Dragons game in some way, and many role-playing video games. Usually, players choose their class when they create their character and may not completely part from that class during the life of that character ...

  3. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.

  4. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Smokin' Guns was originally developed by Iron Claw Interactive under the name Western Quake 3 until 2005. A new team, going under the name of Smokin' Guns Productions, released Smokin' Guns 1.0 as a standalone version based on the open-source Quake III engine in January 2009. [64] Spellsworn: Warcraft III: Reign of Chaos: 2018 March 13

  5. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. [ 1 ] In role-playing games (RPGs), character classes aggregate several abilities and aptitudes , and may also detail aspects of background and social ...

  6. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    However, in Daggerfall, Morrowind, and Oblivion, the series took a skill-based approach to character advancement. Players develop their characters' skills by applying them and only level-up when a certain set of skills have been developed. Skyrim took a new approach, where the more a skill is leveled, the more it helps to level the character ...

  7. Action role-playing game - Wikipedia

    en.wikipedia.org/wiki/Action_role-playing_game

    Shaun Musgrave of TouchArcade notes that Adventure lacked RPG mechanics such as experience points and permanent character growth, and argues that Gateway to Apshai is "the earliest game I'd feel comfortable calling an action-RPG" but notes that "it doesn't fit neatly into our modern genre classifications", though came closer than Bokosuka Wars ...

  8. Lists of weapons - Wikipedia

    en.wikipedia.org/wiki/Lists_of_weapons

    List of anti-aircraft weapons; List of anti-aircraft guns; List of anti-tank guns; List of surface-to-air missiles; List of aircraft weapons. List of fighter aircraft; List of bomber aircraft; List of attack aircraft; List of artillery; List of firearms. List of assault rifles; List of battle rifles; List of blow forward firearms; List of bolt ...

  9. Skyrim modding - Wikipedia

    en.wikipedia.org/wiki/Skyrim_modding

    Parodic Skyrim mods were even created to protest the decision, such as "'Beth the Beggar,' a character that will sit around your game and ask for money 'for no reason'". A week later, Valve reversed the decision, stating that "stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating ...