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In computer programming, a null-terminated string is a character string stored as an array containing the characters and terminated with a null character (a character with an internal value of zero, called "NUL" in this article, not same as the glyph zero).
Initialized does not mean correct if the value is a default one. (However, default initialization to 0 is a right practice for pointers and arrays of pointers, since it makes them invalid before they are actually initialized to their correct value.) In C, variables with static storage duration that are not initialized explicitly are initialized ...
In all modern character sets, the null character has a code point value of zero. In most encodings, this is translated to a single code unit with a zero value. For instance, in UTF-8 it is a single zero byte. However, in Modified UTF-8 the null character is encoded as two bytes : 0xC0,0x80. This allows the byte with the value of zero, which is ...
One use for such "packed" structures is to conserve memory. For example, a structure containing a single byte (such as a char) and a four-byte integer (such as uint32_t) would require three additional bytes of padding. A large array of such structures would use 37.5% less memory if they are packed, although accessing each structure might take ...
In computer character encodings, there is a normal general-purpose space (Unicode character U+0020) whose width will vary according to the design of the typeface. Typical values range from 1/5 em to 1/3 em (in digital typography an em is equal to the nominal size of the font, so for a 10-point font the space will probably be between 2 and 3.3 ...
Also available are the types usize and isize which are unsigned and signed integers that are the same bit width as a reference with the usize type being used for indices into arrays and indexable collection types. [22] Rust also has: bool for the Boolean type. [22] f32 and f64 for 32 and 64-bit floating point numbers. [22] char for a unicode ...
A program can convert a pointer to any type of data (except a function pointer) to a pointer to void and back to the original type without losing information, which makes these pointers useful for polymorphic functions. The C language standard does not guarantee that the different pointer types have the same size or alignment.
A stack can be easily implemented either through an array or a linked list, as it is merely a special case of a list. [19] In either case, what identifies the data structure as a stack is not the implementation but the interface: the user is only allowed to pop or push items onto the array or linked list, with few other helper operations.