Search results
Results from the WOW.Com Content Network
This is the list of cities and towns in Serbia, according to the criteria used by Statistical Office of the Republic of Serbia, which classifies the settlements into urban and rural, depending not only on size, but also on other administrative and legal criteria. [1] Also villages with the municipal rights have been added to the list.
The continents of Allansia, Khul and the "Old World" Fighting Fantasy RPG, Advanced Fighting Fantasy, d20 system Puffin Books, Arion Games 1984-2014 Originally a setting for Fighting Fantasy game books since 1982. Warcraft Universe: Sword and sorcery: Planets of Azeroth, Draenor and others Warcraft: The Roleplaying Game : Blizzard Entertainment
Help; Learn to edit; Community portal; Recent changes; Upload file; Special pages
World of Greyhawk Fantasy Game Setting: 1980: G N Halkeginia: Noboru Yamaguchi: A world whose social structure is similar to that of medieval Europe. The Familiar of Zero: 2004: N A Fictional universe of Harry Potter: J. K. Rowling: The Wizarding World co-exists with and is mainly hidden from the mundane world of the non-magical Muggles.
Like in many other countries, municipalities (Serbian: општине, romanized: opštine) are the basic entities of local government in Serbia.The head of the municipality is the President of the municipality, while the executive power is held by the Municipal council, and legislative power by the Municipal assembly.
This is a list of fictional settlements, including fictional towns, villages, and cities, organized by each city's medium.This list should include only well-referenced, notable examples of fictional towns, cities, settlements and villages that are integral to a work of fiction and substantively depicted therein.
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file
Unlike most roguelikes, the game's setting is an open-world environment and revolves around completing randomly-generated quests and exploring dungeons for higher-level rewards. The game begins with the players' character surviving a disaster at sea in the north of Irva's northwestern continent, Tyris.