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  2. Matthew effect - Wikipedia

    en.wikipedia.org/wiki/Matthew_effect

    An example of the Matthew Effect's role on social influence is an experiment by Salganik, Dodds, and Watts in which they created an experimental virtual market named MUSICLAB. In MUSICLAB, people could listen to music and choose to download the songs they enjoyed the most. The song choices were unknown songs produced by unknown bands.

  3. Social studies - Wikipedia

    en.wikipedia.org/wiki/Social_studies

    In many countries' curricula, social studies is the combined study of humanities, the arts, and social sciences, mainly including history, economics, and civics.The term was coined by American educators around the turn of the twentieth century as a catch-all for these subjects, as well as others which did not fit into the models of lower education in the United States such as philosophy and ...

  4. Sociology - Wikipedia

    en.wikipedia.org/wiki/Sociology

    Sociology is the scientific study of human society that focuses on society, human social behavior, patterns of social relationships, social interaction, and aspects of culture associated with everyday life.

  5. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  6. GCSE - Wikipedia

    en.wikipedia.org/wiki/GCSE

    The General Certificate of Secondary Education (GCSE) is an academic qualification in a range of subjects taken in England, Wales, and Northern Ireland, having been introduced in September 1986 and its first exams taken in 1988.

  7. Social affordance - Wikipedia

    en.wikipedia.org/wiki/Social_affordance

    The term affordance is first used in human-computer interaction in the 1980s by Norman with the term perceived affordance. [10] Relevant publications were: Gaver's seminal articles on technology affordance in 1991, [11] affordances of media spaces in 1992, [12] affordances for interaction, [13] and then Bradner's notion of social affordance, [14] where social affordances are action ...

  8. Roland Robertson - Wikipedia

    en.wikipedia.org/wiki/Roland_Robertson

    Roland Robertson (1970 Shocken Books ISBN 9780805233476) The Sociological Interpretation of Religion J. P. Nettl, Roland Robertson (1968 New York Basic Books ISBN 9780571084166) International Systems and the Modernization of Societies

  9. Never Gonna Give You Up - Wikipedia

    en.wikipedia.org/wiki/Never_Gonna_Give_You_Up

    "Never Gonna Give You Up" is a pop song by English singer Rick Astley, released on 27 July 1987. The song is widely regarded as Astley's most popular, as well as his signature song, and it is often played at the end of his live concerts.