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  2. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    The original D&D was published as a box set in 1974 and features only a handful of the elements for which the game is known today: just three character classes (fighting-man, magic-user, and cleric); four races (human, dwarf, elf, and hobbit); only a few monsters; only three alignments (lawful, neutral, and chaotic). With a production budget of ...

  3. Warlock (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Warlock_(Dungeons_&_Dragons)

    The warlock uses charisma as its spellcasting ability. It is structured so that its spell slots and spells known are limited, but the slots renew after every short rest (unlike most other magic-using classes, which require a long rest), and all spells are always cast at the highest slot level to which the warlock has access. [16]

  4. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In 1974, the 36-page "Volume 1: Men & Magic" pamphlet was published as part of the original Dungeons & Dragons boxed set and included 12 pages about magic.It primarily describes individual spells where the "spells often but not always have both duration and ranges, and the explanation of spells frequently references earlier Chainmail materials".

  5. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    Elminster, a wizard also known as the Sage of Shadowdale; [82] he is "a founding member of the Harpers and one of the oldest surviving and most powerful Chosen of Mystra". [83] The Harpers are a semi-secret organization; Jonathan Palmer, for Arcane magazine, called them "Laudable" and commented that they are "fighters for freedom and justice". [84]

  6. Dungeon Siege II - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Siege_II

    In the original Dungeon Siege, the four character specialties (also known as classes) differed only in the items and spells they were allowed to use. In Dungeon Siege II , each specialty (Melee, Ranged, Nature Magic, Combat Magic) has a unique set of skills, that determines a character's particular strengths.

  7. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    In Edition 3.5, specialist wizards can prepare one extra spell from their chosen school per spell level each day, while as a consequence of their more focused studies, they also give up the use of two schools of magic other than Divination (note: specialists in Divination only give up one school).

  8. List of Greyhawk characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Greyhawk_characters

    Evard, also known as Evard the Black, is a neutral evil archmage responsible for developing such spells as Evard's Black Tentacles. Evard is known to operate from the Sheldomar Valley, where he deals as an information broker. He is an enemy of Mordenkainen. Evard is a man of sturdy build and average musculature, with pale skin and long dark hair.

  9. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    The career works like a class with abilities (known in WFRP as skills and talents) added to the character based on the chosen career. [9] However, as the player advances and gains more experience he or she may choose a new career according to a predefined career path or change to a completely different career. [9]