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  2. Commodore 64 joystick adapters - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_joystick_adapters

    The additional joysticks can be used on games with dedicated support for the specific adapter. A number of different joystick adapters have been constructed for use with the C64. The Classical Games / Protovision adapter is by far supported by the largest number of games. While building instructions are available for most of the adapters, a few ...

  3. Commodore 64 peripherals - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_peripherals

    ^ A modification could be made to older model Commodore 64 motherboards to piggy-back a secondary SID sound chip to the original SID chip. The resulting modification enabled the Commodore 64 to play sound in 6-channel stereo with the appropriate software. ^ The Commodore 64 had documented cartridge port pins which could be crossed to achieve a ...

  4. List of Super Nintendo Entertainment System accessories

    en.wikipedia.org/wiki/List_of_Super_Nintendo...

    Super NES Controller - the console's included controller contains a four-direction D-pad, four face buttons (A, B, X, Y), two center buttons (Start and Select), and two shoulder buttons (L and R) Super Game Boy - adapter for playing Game Boy games on the Super NES console ; Super NES Mouse - two-button mouse

  5. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [ 8 ] [ 9 ] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable.

  6. Retrode - Wikipedia

    en.wikipedia.org/wiki/Retrode

    The Retrode was based on an Atmel AVR microcontroller (AT90USB646) with an integrated USB interface, connecting to cartridge slots and game controller ports via the microcontroller's GPIO pins. [5] Its updateable firmware was based on the LUFA library by Dean Camera, [ 1 ] and was developed mainly by Hullin with the help of a few users.

  7. Commodore 64 disk and tape emulation - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_disk_and_tape...

    The V-1541 program allows your Commodore 64 computer to access files and other content on the Internet at CommodoreServer.com. CommodoreServer.com is a Virtual Disk Drive to which you can upload D64 disk images from any Internet computer and later download the disk from the Commodore 64. [10] Disk transfer

  8. 1541 Ultimate - Wikipedia

    en.wikipedia.org/wiki/1541_Ultimate

    The Ultimate II is about 30% smaller than the 1541 Ultimate, comes in a plastic case, [8] and adds support for dual SIDs (plus a SID/MOD player), [9] a USB host controller, tape emulation via a tape adapter [10] (though use with a Commodore 128D requires modification [11]), a real-time clock (for accurate file date and time), and the SD card ...

  9. C64 Direct-to-TV - Wikipedia

    en.wikipedia.org/wiki/C64_Direct-to-TV

    The C64 Direct-to-TV computer-in-a-joystick unit. C64 Direct-to-TV. The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick (modeled after the mid-1980s Competition Pro joystick), with 30 built-in games. The design is similar to the Atari Classics 10-in-1 TV

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