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Allegorithmic's Substance 3D Designer software won the Academy Award for Technical Achievement in 2023. [ 13 ] [ 14 ] Its Substance Painter texturing tool was also used in the Oscar-winning short film Mr Hublot [ 15 ] and won an Emmy Award in 2024 in the Engineering, Science & Technology category.
An in-camera effect is any visual effect in a film or video that is created solely by using techniques in and on the camera and/or its parts. The in-camera effect is defined by the fact that the effect exists on the original camera negative or video recording before it is sent to a lab or modified. Effects that modify the original negative at ...
If multiple surfaces face towards the camera, then additional use of methods such as Z-buffering or the Painter's algorithm may be necessary to ensure the correct surface is rendered. Back-face culling is typically quite a cheap test, only requiring a dot product to be calculated, and so it is often used as a step in the graphical pipeline that ...
With a known concentration of a sample, polarimeters may also be applied to determine the specific rotation when characterizing a new substance. The specific rotation [] is a physical property and defined as the optical rotation α at a path length l of 1 dm, a concentration c of 10 g/L, a temperature T (usually 20 °C) and a light wavelength ...
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So we find that the degree of rotation depends on the color of the light (the yellow sodium D line near 589 nm wavelength is commonly used for measurements) and is directly proportional to the path length through the substance and the amount of circular birefringence of the material which, for a solution, may be computed from the substance's ...
Propeller of a Bombardier Q400 taken with a digital camera showing the stroboscopic effect Motion-picture cameras conventionally film at 24 frames per second. Although the wheels of a vehicle are not likely to be turning at 24 revolutions per second (as that would be extremely fast), suppose each wheel has 12 spokes and rotates at only two ...
Rolling shutter describes the process of image capture in which a still picture (in a still camera) or each frame of a video (in a video camera) is captured not by taking a snapshot of the entire scene at a single instant in time but rather by scanning across the scene rapidly, vertically, horizontally or rotationally. Thus, not all parts of ...