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A Data Mapper is a Data Access Layer that performs bidirectional transfer of data between a persistent data store (often a relational database) and an in-memory data representation (the domain layer). The goal of the pattern is to keep the in-memory representation and the persistent data store independent of each other and the data mapper itself.
In computer science, a bidirectional map is an associative data structure in which the (,) pairs form a one-to-one correspondence. Thus the binary relation is functional in each direction: each v a l u e {\displaystyle value} can also be mapped to a unique k e y {\displaystyle key} .
Hibernate ORM (or simply Hibernate) is an object–relational mapping [2]: §1.2.2, [12] tool for the Java programming language. It provides a framework for mapping an object-oriented domain model to a relational database .
Spring Framework 4.2.0 was released on 31 July 2015 and was immediately upgraded to version 4.2.1, which was released on 01 Sept 2015. [14] It is "compatible with Java 6, 7 and 8, with a focus on core refinements and modern web capabilities". [15] Spring Framework 4.3 has been released on 10 June 2016 and was supported until 2020. [16]
add a new (,) pair to the collection, mapping the key to its new value. Any existing mapping is overwritten. The arguments to this operation are the key and the value. Remove or delete remove a (,) pair from the collection, unmapping a given key from its value. The argument to this operation is the key.
Object–relational mapping (ORM, O/RM, and O/R mapping tool) in computer science is a programming technique for converting data between a relational database and the memory (usually the heap) of an object-oriented programming language.
NHibernate is a port of the Hibernate object–relational mapping (ORM) tool for the Microsoft .NET platform. It provides a framework for mapping an object-oriented domain model to a traditional relational database. Its purpose is to relieve the developer from a significant portion of relational data persistence-related programming tasks.
Due to its accuracy, unbiased nature, and algorithmic simplicity, path tracing is used to generate reference images when testing the quality of other rendering algorithms. However, the path tracing algorithm is relatively inefficient: A very large number of rays must be traced to get high-quality images free of noise artifacts.