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Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
Image:BlankMap-World.png – World map, Robinson projection centered on the meridian circa 11°15' to east from the Greenwich Prime Meridian. Microstates and island nations are generally represented by single or few pixels approximate to the capital; all territories indicated in the UN listing of territories and regions are exhibited.
Gothic 3 was a commercial success, with global sales over 500,000 copies by March 2007. [23] [24] It sold 100,000 units in its opening two days. [25] The game received "mixed" reviews, according to video game review aggregator Metacritic. [13] Prior to its release in early October 2006, Gothic 3 was nominated as the best game of E3 by IGN.
In creating geographical maps for Wikipedia, it is often useful to have high-quality source material such as blank outline maps, Adobe Photoshop or GIMP-format images with layers, SVG files and so on. If you have such source material that you think may be helpful to other map authors, please feel free to upload it to Wikipedia and list it here.
Gothic is a fantasy action role-playing game franchise created by German developer Piranha Bytes and since May 2019 owned by THQ Nordic.The series is known for its immersive and reactive world, where the environment and NPCs respond dynamically to the player's actions, making exploration and interaction with the world a core aspect of the gameplay.
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UN maps are, in principle, open source material and you can use them in your work or for making your own map. UN requests however that you delete the UN name, logo and reference number upon any modification to the map. Content of your map will be your responsibility. You can state in your publication, if you wish, something like: based on UN ...
A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensional surface of the Earth. While this is true of any map, these distortions reach extremes in a world map.