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  2. List of review-bombing incidents - Wikipedia

    en.wikipedia.org/wiki/List_of_review-bombing...

    The Elder Scrolls V: Skyrim was review bombed in 2015 by customers after the game's introduction of paid mods, leading Valve to reverse their decision and remove the paid mod functionality. [6] Additional review bombs for Skyrim as well as fellow Bethesda Softworks game Fallout 4 occurred following the launch of Bethesda's Creation Club in ...

  3. Skyrim modding - Wikipedia

    en.wikipedia.org/wiki/Skyrim_modding

    Skyrim Anniversary Edition was released in November 2021, containing all 48 previously released Creation Club items as well as 26 new Creation Club items. [ 15 ] In December 2023, Bethesda replaced Creation Club with Creations, which added new paid and free mods.

  4. Creation Club - Wikipedia

    en.wikipedia.org/wiki/Creation_Club

    Despite being described by critics as "paid mods", [6] [7] Bethesda has disputed this, as the content was made by independent creators using funding from Bethesda. [8]At launch, Creation Club was criticized for the content being too similar to free mods, and the requirement to purchase in-game credits with real-world currency.

  5. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  6. Talk:Creation Club - Wikipedia

    en.wikipedia.org/wiki/Talk:Creation_Club

    Jim Sterling says (at 10:35) "I mean if they wanted to prove the Creation Club was not about paying for mods and it was actually for 'mini-DLCs', where are the involving quest lines? Where are the new settlements? Where's the expansive content that demonstrates Bethesda's service is equal or superior to the free mods we could download on the Nexus?

  7. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    Skyrim took a new approach, where the more a skill is leveled, the more it helps to level the character. This shifted the focus away from character creation and more onto character development. The flexibility of the games' engines has facilitated the release of game extensions (or mods) through The Elder Scrolls Construction Set.

  8. The Elder Scrolls Online - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Online

    The Elder Scrolls Online is set on the continent of Tamriel during the Second Era, but not all places in Tamriel are playable. The events of the game occur a millennium before those of The Elder Scrolls V: Skyrim and around 800 years before The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion.

  9. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation Scratch: 2007 Yes 2D Cross-platform GPL-2.0-or-later: Serious Engine: Yes 3D Serious Sam series: Proprietary: Shark 3D: C++: Python: Yes 3D Windows, Xbox, Xbox 360: Dreamfall: The ...