Search results
Results from the WOW.Com Content Network
Stars Without Number is a science fiction role-playing game set in the year 3200. The book provides a pre-generated series of planets, but the gamemaster can also use a system of nested random tables to first create a sector in space seeded with random stars. Each star has one main planet, which the gamemaster creates, giving it two randomly ...
Stars! is a turn-based strategy, science fiction 4X video game (eXplore, eXpand, eXploit, eXterminate), originally developed by Jeff Johnson and Jeff McBride with help from Jeffrey Krauss ("the Jeffs") for personal use, initially released as shareware for Microsoft Windows in 1995. [2]
Star Fire is a first-person arcade coin-operated space combat video game created by Technical Magic for Midway-Bally and licensed for manufacture to Exidy in December 1978. [3] It was distributed in Japan by Taito and Esco Trading in 1979.
The 3rd Edition of Starfire is a boxed version called Starfire (i.e. Tactical Starfire) while the Strategic Component is called Imperial Starfire.These, along with Stars at War and Crusade were written by David Weber and produced by Task Force Games.
J-Stars Victory VS (ジェイスターズ ビクトリーバーサス, Jei Sutāzu Bikutorī Bāsasu) is a crossover fighting video game that combines the universes of several Weekly Shōnen Jump manga series, including former series and some that have been transferred to other magazines.
As of 2021, eleven video games based on the A Song of Ice and Fire novels and Game of Thrones series have been released. The following table showcases the correspondent title, release date, publisher, developer, and the platforms on which each game was released, along with any other relevant information.
Free Fire Max is an enhanced version of Free Fire that was released in 2021. [ 71 ] [ 72 ] It features improved High-Definition graphics , sound effects , and a 360-degree rotatable lobby. Players can use the same account to play both Free Fire Max and Free Fire , and in-game purchases, costumes, and items are synced between the two games. [ 73 ]
Sinistar was the first game with stereo sound (in the sit-down version), with two independent front and back sound boards for this purpose. It also uses a 49-way optical joystick that Williams produced specifically for this game.