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PlayStation VR, developed by Sony Computer Entertainment for use with PlayStation 4 and PlayStation 5 (PlayStation VR2) home video game console. Open Source Virtual Reality (also referred to as "OSVR"). The list of supported games is here.
VR headsets intended to play virtual reality games may have handheld controllers and position-tracking accelerometers for user input. [11] Most of these are devices that must be connected to a game console or gaming PC , [ 12 ] but some are standalone game consoles, such as the Quest 2 released by Meta Platforms .
The PlayStation VR (PS VR) is a virtual reality headset developed by Sony Interactive Entertainment, [5] which was released in October 2016. [1] The headset works with the company's PlayStation 4 video game console and is forwards compatible with PlayStation 5 .
PlayStation 3 PlayStation 3 Slim PlayStation 3 Super Slim; Image Key dates First released December 1994 March 2000 October 2004 November 2006 September 2009 September 2012 Discontinued March 2006 October 2004 January 2013 October 2009 September 2012 May 2017 Dimensions (WxHxD) 275 mm × 63.5 mm × 190 mm (10.8 in × 2.5 in × 7.5 in)
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment.It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, and was released worldwide a week later.
Supports cross-buy (game can be played at no additional cost if one owns the PlayStation VR version) CP: Supports cross-play: GD: Game demo also available for free PlayStation VR2-exclusive ‡ Double-dagger indicates games that include both VR and non-VR modes on PlayStation 5.
The PlayStation 5 is backwards-compatible with most PlayStation 4 and PlayStation VR games, with Cerny stating that the transition to the new console is meant to be a soft one. [40] [43] In a later interview, Jim Ryan talked of the PlayStation 5 being able to play "99%" of PlayStation 4 games, an estimate derived from a sample size of ...
Pre-release reviews were mostly positive, lauding the many improvements over its predecessor and its advanced technology. [4] [57] The lack of backward compatibility and the price of the headset received mixed reaction. [58] [59] Various game developers praised the capabilities of the headset, particularly in combination with the PlayStation 5.
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