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  2. Deadlock (video game) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(video_game)

    Deadlock is an upcoming team-based multiplayer third-person shooter MOBA game developed and published by Valve. Since April 2024, Deadlock has been in early development playtesting . Players are encouraged to invite friends to test it via the online game service Steam , but were initially told not to share details about the game publicly.

  3. Hexspeak - Wikipedia

    en.wikipedia.org/wiki/Hexspeak

    Hexspeak is a novelty form of variant English spelling using the hexadecimal digits. Created by programmers as memorable magic numbers, hexspeak words can serve as a clear and unique identifier with which to mark memory or data.

  4. Deadlock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(computer_science)

    Phantom deadlocks are deadlocks that are falsely detected in a distributed system due to system internal delays but do not actually exist. For example, if a process releases a resource R1 and issues a request for R2 , and the first message is lost or delayed, a coordinator (detector of deadlocks) could falsely conclude a deadlock (if the ...

  5. Deadlock - Wikipedia

    en.wikipedia.org/wiki/Deadlock

    Deadlock commonly refers to: Deadlock (locksmithing) or deadbolt, a physical door locking mechanism; Deadlock (computer science), a situation where two processes are each waiting for the other to finish; Political deadlock or gridlock, a situation of difficulty passing laws that satisfy the needs of the people

  6. Deadlock prevention algorithms - Wikipedia

    en.wikipedia.org/wiki/Deadlock_prevention_algorithms

    In computer science, deadlock prevention algorithms are used in concurrent programming when multiple processes must acquire more than one shared resource.If two or more concurrent processes obtain multiple resources indiscriminately, a situation can occur where each process has a resource needed by another process.

  7. Deadlock II: Shrine Wars - Wikipedia

    en.wikipedia.org/wiki/Deadlock_II:_Shrine_Wars

    Deadlock II: Shrine Wars is a science fiction turn-based strategy video game developed by Cyberlore Studios and published by Accolade, released on February 23, 1998 as a sequel to Deadlock: Planetary Conquest. The game allows the player to play as the leader of an alien species who controls colonies on a planet's surface.

  8. Deadlock (game theory) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(game_theory)

    Even though deadlock game can satisfy group and individual benefit at mean time, but it can be influenced by dynamic one-side-offer bargaining deadlock model. [1] As a result, deadlock negotiation may happen for buyers. To deal with deadlock negotiation, three types of strategies are founded to break through deadlock and buyer's negotiation.

  9. Deadlock: Planetary Conquest - Wikipedia

    en.wikipedia.org/wiki/Deadlock:_Planetary_Conquest

    Deadlock: Planetary Conquest is a turn-based strategy computer game by Accolade. The game was officially released in 1996. The story revolves around eight races' struggle for control over the planet Gallius IV, which came to a deadlock. Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015. [3]