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  2. Valve rolls out PS5 controller support to all Steam users

    www.aol.com/news/valve-ps-5-controller-support...

    All Steam gamers can now play titles that use the platform’s Input API with PS5’s DualSense controller. It started by adding initial compatibility on PS5’s launch day and then rolling out ...

  3. Steam Link - Wikipedia

    en.wikipedia.org/wiki/Steam_Link

    Steam Link, whether in hardware or software form, supports the streaming of content from a personal computer running Steam to the video device (a connected television or monitor for the hardware unit, the mobile device's screen for the software version). In this setup, the device acting as the Steam Link (the hardware unit or the mobile device ...

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam's "Big Picture" mode is more optimized for a larger screen with a larger, simpler interface that mimics the Steam Deck interface and is easily navigable with either a controller or mouse. Steam's "Big Picture" mode was announced in 2011; [137] public betas started in September 2012 and were integrated into the software in December 2012. [138]

  5. Steam Controller - Wikipedia

    en.wikipedia.org/wiki/Steam_Controller

    The Steam Controller is a discontinued game controller developed by Valve for use with personal computers, running Steam on Windows, macOS, Linux, smartphones or SteamOS.The controller was designed not only for games developed for controller users, but also for games traditionally played with keyboard and mouse controls.

  6. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    The Soundtouch wired remote control includes an on/off button, headphone jack, and a knob to adjust system volume, subwoofer volume, fader, and center. The Matrix Surround Sound feature creates surround sound from stereo sound content.

  7. Haptic technology - Wikipedia

    en.wikipedia.org/wiki/Haptic_technology

    2015: Steam Machines (console-like PCs) by Valve include a new Steam Controller that uses weighted electromagnets capable of delivering a wide range of haptic feedback via the unit's trackpads. [55] These controllers' feedback systems are user-configurable, delivering precise feedback with haptic force actuators on both sides of the controller ...

  8. Seventh generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Seventh_generation_of...

    Xbox 360 controller (up to 4; any combination of wired or wireless) Xbox 360 Wireless Racing Wheel; Big Button Controller/Scene It Trivia Controller (up to 8) Xbox Live Vision Camera; Xbox 360 Universal Media Remote; Kinect Motion sensor; Sixaxis/DualShock 3 controller (up to 7 via Bluetooth or USB) PSP or PS Vita via Wi-Fi * or USB (supported ...

  9. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Prior to the seventh generation of video game consoles, video games were typically developed for a single console with only a few games receiving cross-platform releases across multiple consoles. This was due to the unique processing architecture of each console, making development for each a closed ecosystem and requiring additional effort to ...