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Initially, the game was planned for release on March 10, 2011, a day before the 2011 Tōhoku earthquake and tsunami, but was pushed back to a Spring time frame. [5] Chief producer, Kazuma Kujo said the reason for the delay was because the game could not be completed in time. [5] The game was officially cancelled on March 14, 2011. [6]
Video games based on anime and manga also known as anime-based games, this is a list of computer and video games that are based on manga or anime properties. The list does not include games based on western cartoons , which are separately listed at List of video games based on cartoons .
Silent Steel is a 1995 submarine simulator computer game by Tsunami Games.It was created during the influx of interactive movies during the 1990s. The game is composed almost entirely of live-action full motion video, with sparse computer-generated graphics depicting external shots of the boat during torpedo attacks and atmospheric fly-bys.
It is the first game in the Disaster Report series. The game deals with the characters' survival and escape from the slow collapse of an artificial island. While dodging falling buildings and debris from periodic earthquakes, the player must find a way off the island. In addition, the main character, a reporter, must investigate the reasons for ...
Ringworld: Revenge of the Patriarch is a 1993 video game by Tsunami Games for DOS. It is based on Larry Niven 's Ringworld novel series. A sequel, Return to Ringworld , was released in 1994.
This category lists video games developed or published by Tsunami Games, also known as Tsunami Media. Pages in category "Tsunami Games games" The following 6 pages are in this category, out of 6 total.
Tsunami Games (or Tsunami Media, Inc.) was an American video game developer and publisher founded in 1991 by former employees of Sierra Entertainment (then known as Sierra On-Line).The company was based in Oakhurst, California, which at the time was also the home of Sierra.
The 2011 Tōhoku earthquake had a significant impact on the nation of Japan, including one of its most well-known economic sectors, the video game industry.The damage to Japan's infrastructure prompted delays in software and hardware releases, and also caused outright cancellations when the subject matter of the software was considered too similar to real-life events.