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Four registers are used to refer to four segments on the 16-bit x86 segmented memory architecture. DS ( data segment), CS ( code segment), SS ( stack segment), and ES (extra segment). Another 16-bit register can act as an offset into a given segment, and so a logical address on this platform is written segment : offset , typically in ...
Tactile programming is the specification, development, interaction with and interpretation of computer programs through a touch-centric interface. It is based on the ideas behind visual programming languages, particularly in the interaction and development of software with visual-graphic, rather than text-based, interpretations which can be "dragged-and-dropped" with a mouse in order to ...
An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.
In computer science and engineering, transactional memory attempts to simplify concurrent programming by allowing a group of load and store instructions to execute in an atomic way. It is a concurrency control mechanism analogous to database transactions for controlling access to shared memory in concurrent computing .
Memory architecture describes the methods used to implement electronic computer data storage in a manner that is a combination of the fastest, most reliable, most durable, and least expensive way to store and retrieve information. Depending on the specific application, a compromise of one of these requirements may be necessary in order to ...
In computer engineering, a register–memory architecture is an instruction set architecture that allows operations to be performed on (or from) memory, as well as registers. [1] If the architecture allows all operands to be in memory or in registers, or in combinations, it is called a "register plus memory" architecture.
Modern computer memory is implemented as semiconductor memory, [5] [6] where data is stored within memory cells built from MOS transistors and other components on an integrated circuit. [7] There are two main kinds of semiconductor memory: volatile and non-volatile. Examples of non-volatile memory are flash memory and ROM, PROM, EPROM, and ...
The memory cell is the fundamental building block of computer memory. The memory cell is an electronic circuit that stores one bit of binary information and it must be set to store a logic 1 ( high voltage level) and reset to store a logic 0 (low voltage level).