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Thieves' World is a role-playing game supplement published by Chaosium in 1981, based on the Thieves' World series of novels. It was notable for including rules and statistics allowing for its use with nine different fantasy and science-fiction RPG gaming systems.
City of Thieves is a single-player adventure gamebook written by Ian Livingstone and illustrated by Iain McCaig. Originally published by Puffin Books in 1983, the title is the fifth gamebook in the Fighting Fantasy series. It was later republished by Wizard Books in 2002.
The game is a sequel to Pathfinder: Kingmaker, the previous role-playing game of the same developer, but it does not follow the same story. The sequel builds on the engine from Kingmaker to address concerns raised by critics and players, and expands additional rulesets from the tabletop game, includes new character classes and the mythic progression system. [3]
City of Thieves is a 2008 historical fiction novel by David Benioff.It is, in part, a coming of age story set in the World War II siege of Leningrad.It follows the adventures of two youths as they desperately search for a dozen eggs at the behest of a Soviet NKVD officer, a task that takes them far behind enemy lines.
City of Thieves may refer to: City of Thieves, a 1983 single-player adventure gamebook in the Fighting Fantasy series written by Ian Livingstone; City of Thieves, a 2009 album by Sonic Boom Six; City of Thieves, a 2008 historical fiction novel by David Benioff "City of Thieves", episode 13 of the first season of Adventure Time
Sly Cooper: Thieves in Time is a 2013 stealth action video game developed by Sanzaru Games and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation Vita. [2] The fourth installment in the Sly Cooper series, it is the first game in the series to not be developed by Sucker Punch Productions .
One of the game's major new features was the ability to explore the City. While previous games sent Garrett straight from mission to mission, Thief: Deadly Shadows allows him to walk the City streets between missions where he can steal from passersby, spy on the townspeople's daily lives, and search for side quests in addition to major story ...
Thief II: The Metal Age is a stealth video game developed by Looking Glass Studios and published by Eidos Interactive in March 2000. Like its predecessor Thief: The Dark Project, the game follows Garrett, a master thief who works in and around a steampunk metropolis called the City.