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SimCity Societies is a city-building simulation video game developed by Tilted Mill Entertainment and published by Electronic Arts, and is part of the SimCity series.The gameplay is significantly different from previous SimCity titles, with a greater focus on social development.
SimCity is an open-ended city-building video game franchise originally designed by Will Wright. The first game in the series, SimCity , was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles , including 2000's The Sims , which itself became a best-selling computer game and franchise. [ 1 ]
SimCity is a city-building and urban planning simulation massively multiplayer online game developed by Maxis Emeryville and published by Electronic Arts.Released for Microsoft Windows in early March 2013, [2] it is a reboot of the SimCity series, and is the first major installment since the release of SimCity 4 a decade before.
A city-building game, or town-building game, is a genre of simulation video game where players act as the overall planner and leader of a city or town, looking down on it from above, and being responsible for its growth and management strategy.
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SimCity Social is a defunct online social game for the Facebook social network where users create their own city and interact with cities of their Facebook friends. [1] The game was developed by Playfish [ 2 ] and published by Electronic Arts .
SimCity DS is a heavily modified version of SimCity 3000 for the Nintendo DS [36] released in Japan on February 22, 2007, North America on June 19, 2007, and Europe on June 22, 2007. The game inherits SC3K ' s graphics, but makes use of the handheld's dual screens to display additional interfaces.
SimCity sold 300,000 units for personal computers and nearly 2 million units for the Super NES. SimCity was met with critical acclaim for its innovative and addictive gameplay despite the absence of action elements. Reviewers considered the game instructive and helpful toward the player's understanding of urban planning, politics, and economics.