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  2. Argument-dependent name lookup - Wikipedia

    en.wikipedia.org/wiki/Argument-dependent_name_lookup

    In the C++ Standard Library, several algorithms use unqualified calls to swap from within the std namespace. As a result, the generic std::swap function is used if nothing else is found, but if these algorithms are used with a third-party class, Foo, found in another namespace that also contains swap(Foo&, Foo&), that overload of swap will be used.

  3. Concepts (C++) - Wikipedia

    en.wikipedia.org/wiki/Concepts_(C++)

    The following is a declaration of the concept "equality_comparable" from the <concepts> header of a C++20 standard library. This concept is satisfied by any type T such that for lvalues a and b of type T, the expressions a==b and a!=b as well as the reverse b==a and b!=a compile, and their results are convertible to a type that satisfies the concept "boolean-testable":

  4. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    Manipulation of these parameters can be done by using the routines in the standard library header < stdarg. h >. In C++, the return type can also follow the parameter list, which is referred to as a trailing return type. The difference is only syntactic; in either case, the resulting signature is identical:

  5. Special member functions - Wikipedia

    en.wikipedia.org/wiki/Special_member_functions

    In the C++ programming language, special member functions [1] are functions which the compiler will automatically generate if they are used, but not declared explicitly by the programmer. The automatically generated special member functions are: Default constructor if no other constructor is explicitly declared.

  6. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    C++ uses the three modifiers called public, protected, and private. [3] C# has the modifiers public , protected , internal , private , protected internal , private protected , and file . [ 4 ] Java has public , package , protected , and private ; package is the default, used if no other access modifier keyword is specified.

  7. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The C++ standards do not mandate exactly how dynamic dispatch must be implemented, but compilers generally use minor variations on the same basic model. Typically, the compiler creates a separate virtual method table for each class.

  8. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    This function requires C++ – would not compile as C. It has the same behavior as the preceding example but passes the actual parameter by reference rather than passing its address. A call such as addTwo(v) does not include an ampersand since the compiler handles passing by reference without syntax in the call.

  9. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...