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  2. C0 and C1 control codes - Wikipedia

    en.wikipedia.org/wiki/C0_and_C1_control_codes

    In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...

  3. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    C++11 extended this further, to make classes act identically to POD objects in many more cases. ^c pair only ^d Although Perl doesn't have records, because Perl's type system allows different data types to be in an array, "hashes" (associative arrays) that don't have a variable index would effectively be the same as records.

  4. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    8 bits Byte, octet, minimum size of char in C99( see limits.h CHAR_BIT) −128 to +127 0 to 255 2 bytes 16 bits x86 word, minimum size of short and int in C −32,768 to +32,767 0 to 65,535 4 bytes 32 bits x86 double word, minimum size of long in C, actual size of int for most modern C compilers, [8] pointer for IA-32-compatible processors

  5. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    char * pc [10]; // array of 10 elements of 'pointer to char' char (* pa)[10]; // pointer to a 10-element array of char The element pc requires ten blocks of memory of the size of pointer to char (usually 40 or 80 bytes on common platforms), but element pa is only one pointer (size 4 or 8 bytes), and the data it refers to is an array of ten ...

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  7. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ changes some C standard library functions to add additional overloaded functions with const type qualifiers, e.g. strchr returns char* in C, while C++ acts as if there were two overloaded functions const char *strchr(const char *) and a char *strchr(char *). In C23 generic selection is used to make C's behaviour more similar to C++'s. [11]

  8. Control character - Wikipedia

    en.wikipedia.org/wiki/Control_character

    All entries in the ASCII table below code 32 10 (technically the C0 control code set) are of this kind, including CR and LF used to separate lines of text. The code 127 10 is also a control character. [1] [2] Extended ASCII sets defined by ISO 8859 added the codes 128 10 through 159 10 as control characters. This was primarily done so that if ...

  9. Character (computing) - Wikipedia

    en.wikipedia.org/wiki/Character_(computing)

    Modern POSIX documentation attempts to fix this, defining "character" as a sequence of one or more bytes representing a single graphic symbol or control code, and attempts to use "byte" when referring to char data. [10] [11] However it still contains errors such as defining an array of char as a character array (rather than a byte array). [12]