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YouTube was founded as a video sharing platform in 2005 and is now the most visited website in the US as of 2019. [1] Almost immediately after the site's launch, educational institutions, such as MIT OpenCourseWare and TED , were using it for the distribution of their content.
Pages in category "Education-related YouTube channels" The following 52 pages are in this category, out of 52 total. This list may not reflect recent changes .
Stevens partnered with YouTube Red (now YouTube Premium) to create and host Mind Field, which premiered in January 2017 through YouTube's paid streaming service on the Vsauce channel (all episodes have since been made available for free to non-premium subscribers, however there is some bonus content that requires a subscription to watch). Each ...
All types of games, including board, card, quizzes, and video games, may be used in an educational environment. [23] Educational games are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play. [citation needed]
In the classroom, social media offers a way to systematically distribute and gather information from students. Teachers can supply documents, and audio/video media to students for immediate or later use. One study on higher education reported that devices and social media: [15] created opportunities for interaction; provided occasions for ...
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
Pages in category "Educational and instructional television channels" The following 67 pages are in this category, out of 67 total. This list may not reflect recent changes .
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).