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  2. Octalysis - Wikipedia

    en.wikipedia.org/wiki/Octalysis

    The Octalysis framework is used in healthcare, fitness, education, training, company, and product design to increase user engagement, ROI and motivation. [3] [4] [5] Octalysis [1] What makes Facebook so addictive? [6] mHealth has developed applications based on the Octalysis framework to assist people in self-care management and self-stress ...

  3. Autogenic training - Wikipedia

    en.wikipedia.org/wiki/Autogenic_training

    Autogenic training is a relaxation technique first published by the German psychiatrist Johannes Heinrich Schultz in 1932. The technique involves repetitions of a set of visualisations accompanied by vocal suggestions that induce a state of relaxation and is based on passive concentration of bodily perceptions like heaviness and warmth of limbs, which are facilitated by self-suggestions.

  4. Psycho-Cybernetics - Wikipedia

    en.wikipedia.org/wiki/Psycho-Cybernetics

    Motivational and self-help experts in personal development, including Zig Ziglar, Tony Robbins, Brian Tracy have based their techniques on Maxwell Maltz. [citation needed] Many of the psychological methods of training elite athletes are based on the concepts in Psycho-Cybernetics as well. [2]

  5. Visual analytics - Wikipedia

    en.wikipedia.org/wiki/Visual_analytics

    Visual analytics integrates new computational and theory-based tools with innovative interactive techniques and visual representations to enable human-information discourse. The design of the tools and techniques is based on cognitive, design, and perceptual principles. This science of analytical reasoning provides the reasoning framework upon ...

  6. Creative visualization - Wikipedia

    en.wikipedia.org/wiki/Creative_visualization

    Creative visualization is the cognitive process of purposefully generating visual mental imagery, with eyes open or closed, [1] [2] simulating or recreating visual perception, [3] [4] in order to maintain, inspect, and transform those images, [5] consequently modifying their associated emotions or feelings, [6] [7] [8] with intent to experience a subsequent beneficial physiological ...

  7. Monroe's motivated sequence - Wikipedia

    en.wikipedia.org/wiki/Monroe's_motivated_sequence

    Monroe's motivated sequence is a technique for organizing persuasion that inspires people to take action. Alan H. Monroe developed this sequence in the mid-1930s. [1] This sequence is unique because it strategically places these strategies to arouse the audience's attention and motivate them toward a specific goal or action.

  8. Theory Z - Wikipedia

    en.wikipedia.org/wiki/Theory_Z

    Theory Z is a name for various theories of human motivation built on Douglas McGregor's Theory X and Theory Y.Theories X, Y and various versions of Z have been used in human resource management, organizational behavior, organizational communication and organizational development.

  9. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Moreover, even traditional management information systems (e.g., ERP, CRM) are being 'gamified' such that both extrinsic and intrinsic motivations must increasingly be considered. As illustration, Microsoft has announced plans to use gamification techniques for its Windows Phone 7 operating system design. [119]