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Pac-Man 256 sees the players take control of Pac-Man as he continues across an endless maze, collecting dots and power-ups while avoiding enemy ghosts. The game ends if Pac-Man comes into contact with a ghost or falls behind and is consumed by a chasing glitch at the bottom of the maze.
An endless runner game featuring characters from the ... user-made mazes to make a single huge "Pac-Man maze". ... Road developer's Pac-Man 256 but is a ...
New features include Pac-Man being able to dash temporarily after eating a Dash Pellet, being able to jump to another part of the maze using a Jump Pad, and 4 new power-up pills with different functions, such as increasing Pac-Man's speed temporarily, trapping the ghosts in the ghost box, being able to create a mirror Pac-Man that can eat ...
An endless runner game featuring characters from the ... user-made mazes to make a single huge "Pac-Man maze". ... Road developer's Pac-Man 256 but is a ...
Ms. Pac-Man inspired its own line of remakes, including Ms. Pac-Man Maze Madness (2000), and Ms. Pac-Man: Quest for the Golden Maze, and is included in many Namco and Pac-Man collections for consoles. Namco's own follow-up to the original was Super Pac-Man, released in 1982. This was followed by the Japan-exclusive Pac & Pal in 1983. [194]
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On 22 May 2015, Bandai Namco Entertainment and Hipster Whale announced Pac-Man 256, which featured Pac-Man trying to escape ghosts and overcome a glitch while performing the same mechanics as the 1980 video game, with the glitch based on the Level 256 glitch from the original arcade game, [8] but with upgrades and freemium purchases. [9]
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related to: pac man 256 endless maze