enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    However, not everyone agrees that OOP facilitates direct real-world mapping or that real-world mapping is even a worthy goal; Bertrand Meyer argues in Object-Oriented Software Construction that a program is not a model of the world but a model of some part of the world; "Reality is a cousin twice removed". [59]

  3. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  4. Circle–ellipse problem - Wikipedia

    en.wikipedia.org/wiki/Circle–ellipse_problem

    It is a central tenet of object-oriented analysis and design that subtype polymorphism, which is implemented in most object-oriented languages via inheritance, should be used to model object types that are subsets of each other; this is commonly referred to as the is-a relationship. In the present example, the set of circles is a subset of the ...

  5. Object–relational impedance mismatch - Wikipedia

    en.wikipedia.org/wiki/Object–relational...

    Object–relational impedance mismatch is a set of difficulties going between data in relational data stores and data in domain-driven object models. Relational Database Management Systems (RDBMS) is the standard method for storing data in a dedicated database, while object-oriented (OO) programming is the default method for business-centric design in programming languages.

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor , this is accomplished by invoking a factory method to create an object.

  7. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The Bridge design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse. [1] What problems can the Bridge design pattern solve? [2]

  8. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Object-oriented design is the discipline of defining the objects and their interactions to solve a problem that was identified and documented during object-oriented analysis. What follows is a description of the class-based subset of object-oriented design, which does not include object prototype-based approaches where objects are not typically ...

  9. Object-oriented modeling - Wikipedia

    en.wikipedia.org/wiki/Object-Oriented_Modeling

    Object-oriented modeling (OOM) is an approach to modeling an application that is used at the beginning of the software life cycle when using an object-oriented approach to software development. The software life cycle is typically divided up into stages going from abstract descriptions of the problem to designs then to code and testing and ...