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C++ Java and C# class headers are synchronized between diagrams and code in real-time Programmer's workbenches, documentation tools, version control systems Supports following UML diagrams: Use case diagram, Sequence diagram, Collaboration diagram, Class diagram, Statechart diagram, Activity diagram, Component diagram, Deployment diagram and ...
In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1]
It was described for the first time in 2002 in the book "Executable UML: A Foundation for Model-Driven Architecture". [1] The language "combines a subset of the UML (Unified Modeling Language) graphical notation with executable semantics and timing rules." [2] The Executable UML method is the successor to the Shlaer–Mellor method. [3]
Usually, UML class diagrams are supported to some degree; however, certain UML concepts, such as associations and containment do not have straightforward representations in many programming languages which limits the usability of the created code and accuracy of code analysis/reverse engineering (e.g., containment is hard to recognize in the code).
PlantUML is an open-source tool allowing users to create diagrams from a plain text language. Besides various UML diagrams, PlantUML has support for various other software development related formats (such as Archimate, Block diagram, BPMN, C4, Computer network diagram, ERD, Gantt chart, Mind map, and WBD), as well as visualisation of JSON and YAML files.
Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
Java, C++, UML, Ruby, PHP Umple is a language for both object-oriented programming and modelling with class diagrams and state diagrams . The name Umple is a portmanteau of " UML ", "ample" and "Simple", [ 1 ] indicating that it is designed to provide ample features to extend programming languages with UML capabilities.
The UML graphical representation of a Realization is a hollow triangle shape on the interface end of the dashed line (or tree of lines) that connects it to one or more implementers. A plain arrow head is used on the interface end of the dashed line that connects it to its users.