enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It's a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  3. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    The Bresenham Line-Drawing Algorithm by Colin Flanagan; National Institute of Standards and Technology page on Bresenham's algorithm; Calcomp 563 Incremental Plotter Information; Bresenham Algorithm in several programming languages; The Beauty of Bresenham's Algorithm – A simple implementation to plot lines, circles, ellipses and Bézier curves

  4. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    A simple way to parallelize single-color line rasterization is to let multiple line-drawing algorithms draw offset pixels of a certain distance from each other. [2] Another method involves dividing the line into multiple sections of approximately equal length, which are then assigned to different processors for rasterization. The main problem ...

  5. Jack Elton Bresenham - Wikipedia

    en.wikipedia.org/wiki/Jack_Elton_Bresenham

    Bresenham's line algorithm, developed in 1962, is his most well-known innovation. It determines which points on a 2-dimensional raster should be plotted in order to form a straight line between two given points, and is commonly used to draw lines on a computer screen. It is one of the earliest algorithms discovered in the field of computer ...

  6. File:Bresenham circle.svg - Wikipedia

    en.wikipedia.org/wiki/File:Bresenham_circle.svg

    English: An illustration of two octants of the w:Midpoint circle algorithm (also known as Bresenham's circle algorithm). Vector version of public domain image w:File:Bresenham_circle3.png on English Wikipedia.

  7. Xiaolin Wu's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Xiaolin_Wu's_line_algorithm

    Wu's algorithm is comparatively fast, but is still slower than Bresenham's algorithm. The algorithm consists of drawing pairs of pixels straddling the line, each coloured according to its distance from the line. Pixels at the line ends are handled separately. Lines less than one pixel long are handled as a special case. An extension to the ...

  8. Cold plunge or a hot bath? New study suggests which has more ...

    www.aol.com/cold-plunge-hot-bath-study-110000608...

    A new small study suggests that athletes will perform better if they soak in a hot tub rather than a frigid one, especially if there are breaks in their workouts.

  9. Talk:Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Talk:Bresenham's_line...

    I'd like to note that these line drawing algorithms posted by PrisonerOfPain and the Bresenham's line algorithm discussed in the article will not even work for some lines going right down. Here is an example, line start at [1,1] and ends at [3, 25] the line is going right down(in the raster coordinate system), as you will see you'll loop only 2 ...