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Iterators generalize pointers to elements of an array (which indeed can be used as iterators), and their syntax is designed to resemble that of C pointer arithmetic, where the * and -> operators are used to reference the element to which the iterator points and pointer arithmetic operators like ++ are used to modify iterators in the traversal ...
Iterators constitute alternative language constructs to loops, which ensure consistent iterations over specific data structures. They can eventually save time and effort in later coding attempts. In particular, an iterator allows one to repeat the same kind of operation at each node of such a data structure, often in some pre-defined order.
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop.All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.
The functions below the (blue) sine are six integral iterates below it, starting with the second iterate (red) and ending with the 64th iterate. The green envelope triangle represents the limiting null iterate, the sawtooth function serving as the starting point leading to the sine function. The dashed line is the negative first iterate, i.e ...
It implicitly calls the IntoIterator::into_iter method on the expression, and uses the resulting value, which must implement the Iterator trait. If the expression is itself an iterator, it is used directly by the for loop through an implementation of IntoIterator for all Iterators that returns the iterator unchanged.
Iterators may be used instead of iteratees in Scala, but they are imperative, so are not a purely functional solution. In Haskell, two alternative abstractions known as Conduits and Pipes have been developed. (These Pipes are not operating system level pipes, so like iteratees they do not require the use of system calls). Conduits in particular ...
In computational mathematics, an iterative method is a mathematical procedure that uses an initial value to generate a sequence of improving approximate solutions for a class of problems, in which the i-th approximation (called an "iterate") is derived from the previous ones.