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  2. Multitier architecture - Wikipedia

    en.wikipedia.org/wiki/Multitier_architecture

    The most widespread use of multitier architecture is the three-tier architecture (for example, Cisco's Hierarchical internetworking model). N-tier application architecture provides a model by which developers can create flexible and reusable applications. By segregating an application into tiers, developers acquire the option of modifying or ...

  3. N2 chart - Wikipedia

    en.wikipedia.org/wiki/N2_Chart

    The N 2 diagram has been used extensively to develop data interfaces, primarily in the software areas. However, it can also be used to develop hardware interfaces. The basic N 2 chart is shown in Figure 2. The system functions are placed on the diagonal; the remainder of the squares in the N × N matrix represent the interface inputs and ...

  4. Multitier programming - Wikipedia

    en.wikipedia.org/wiki/Multitier_programming

    Multitier programming (or tierless programming) is a programming paradigm for distributed software, which typically follows a multitier architecture, physically separating different functional aspects of the software into different tiers (e.g., the client, the server and the database in a Web application [1]).

  5. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  6. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Software architecture patterns operate at a higher level of abstraction than software design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. [1] [2] [3]

  7. Architectural pattern - Wikipedia

    en.wikipedia.org/wiki/Architectural_pattern

    Software architecture pattern is a reusable, proven solution to a specific, recurring problem focused on architectural design challenges, which can be applied within various architectural styles. [ 1 ]

  8. Composite pattern - Wikipedia

    en.wikipedia.org/wiki/Composite_pattern

    The object collaboration diagram shows the run-time interactions: In this example, the Client object sends a request to the top-level Composite object (of type Component) in the tree structure. The request is forwarded to (performed on) all child Component objects (Leaf and Composite objects) downwards the tree structure.

  9. Software design description - Wikipedia

    en.wikipedia.org/wiki/Software_Design_Description

    [1] An SDD usually accompanies an architecture diagram with pointers to detailed feature specifications of smaller pieces of the design. Practically, the description is required to coordinate a large team under a single vision, needs to be a stable reference, and outline all parts of the software and how they will work.