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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platforms game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  3. RabbitMQ - Wikipedia

    en.wikipedia.org/wiki/RabbitMQ

    RabbitMQ is an open-source message-broker software (sometimes called message-oriented middleware) that originally implemented the Advanced Message Queuing Protocol (AMQP) and has since been extended with a plug-in architecture to support Streaming Text Oriented Messaging Protocol (STOMP), MQ Telemetry Transport (MQTT), and other protocols.

  4. Message queue - Wikipedia

    en.wikipedia.org/wiki/Message_queue

    It sleeps until another message is posted in the queue, and then wakes up to check again. Non-blocking receive returns immediately to the caller, mentioning that it failed. msgctl() Used to change message queue parameters like the owner. Most importantly, it is used to delete the message queue by passing the IPC_RMID flag. A message queue can ...

  5. Apache Groovy - Wikipedia

    en.wikipedia.org/wiki/Apache_Groovy

    Since version 2, Groovy can be compiled statically, offering type inference and performance near that of Java. [4] [5] Groovy 2.4 was the last major release under Pivotal Software's sponsorship which ended in March 2015. [6] Groovy has since changed its governance structure to a Project Management Committee in the Apache Software Foundation. [7]

  6. Message queuing service - Wikipedia

    en.wikipedia.org/wiki/Message_queuing_service

    A message queueing service is a message-oriented middleware or MOM deployed in a compute cloud using software as a service model. Service subscribers access queues and or topics to exchange data using point-to-point or publish and subscribe patterns.

  7. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    Queue overflow results from trying to add an element onto a full queue and queue underflow happens when trying to remove an element from an empty queue. A bounded queue is a queue limited to a fixed number of items. [1] There are several efficient implementations of FIFO queues.

  8. Double-ended queue - Wikipedia

    en.wikipedia.org/wiki/Double-ended_queue

    A double-ended queue can be used to store the browsing history: new websites are added to the end of the queue, while the oldest entries will be deleted when the history is too large. When a user asks to clear the browsing history for the past hour, the most recently added entries are removed.

  9. Circular buffer - Wikipedia

    en.wikipedia.org/wiki/Circular_buffer

    Circular buffering makes a good implementation strategy for a queue that has fixed maximum size. Should a maximum size be adopted for a queue, then a circular buffer is a completely ideal implementation; all queue operations are constant time. However, expanding a circular buffer requires shifting memory, which is comparatively costly.