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Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools. The procedural tools are used to produce different effects such as complex reflections, animations and particles system. [ 2 ]
[9] [29] Some assert that source code should be written with few comments, on the basis that the source code should be self-explanatory or self-documenting. [9] Others suggest code should be extensively commented (it is not uncommon for over 50% of the non-whitespace characters in source code to be contained within comments). [30] [31]
Bipartite networks are a particular class of complex networks, whose nodes are divided into two sets X and Y, and only connections between two nodes in different sets are allowed. For the convenience of directly showing the relation structure among a particular set of nodes, bipartite networks are usually compressed by one-mode projection.
The ten rules are: [1] Avoid complex flow constructs, such as goto and recursion. All loops must have fixed bounds. This prevents runaway code. Avoid heap memory allocation. Restrict functions to a single printed page. Use a minimum of two runtime assertions per function. Restrict the scope of data to the smallest possible.
Network topology is the arrangement of the elements (links, nodes, etc.) of a communication network. [1] [2] Network topology can be used to define or describe the arrangement of various types of telecommunication networks, including command and control radio networks, [3] industrial fieldbusses and computer networks.
The Impact sums, over increasing walk lengths, the probability of transmission to the end node of the walk and that the end node has not been previously visited by a shorter walk. [4] While both measures well predict the outcome of the dynamical systems they encode, in each case the authors admit that results from one dynamic do not translate ...
The end node problem arises when individual computers are used for sensitive work and/or temporarily become part of a trusted, well-managed network/cloud and then are used for more risky activities and/or join untrusted networks. (Individual computers on the periphery of networks/clouds are called end nodes.)
When the number of nodes along each dimension of a toroidal network is 2, the resulting network is called a hypercube. A parallel computing cluster or multi-core processor is often connected in regular interconnection network such as a de Bruijn graph, [1] a hypercube graph, a hypertree network, a fat tree network, a torus, or cube-connected ...