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In computer graphics programming, hit-testing (hit detection, picking, or pick correlation [1]) is the process of determining whether a user-controlled cursor (such as a mouse cursor or touch-point on a touch-screen interface) intersects a given graphical object (such as a shape, line, or curve) drawn on the screen.
The behavior is similar to mouse control in X Windows. [1] [2] [3] Where normal Windows and X11 mouse control uses single-click for selection and double-click to open/edit/etc, the xmouse system automatically selects objects after hovering the mouse over the object for a certain period of time (often one second).
Click tracking is when user click behavior or user navigational behavior is collected in order to derive insights and fingerprint users. [ 1 ] [ 2 ] Click behavior is commonly tracked using server logs which encompass click paths and clicked URLs (Uniform Resource Locator).
Triple-click is the action of clicking a computer mouse button three times quickly without moving the mouse. Along with clicking and double-clicking, triple-clicking allows three different actions to be associated with the same mouse button. Criticism of the double-click mechanism is even more valid for triple-clicks. [1]
Other applications quickly followed suit, and the “right-click for properties” gesture was cemented as standard Windows UI behavior after it was implemented throughout Windows 95. Most machines running Unix or a Unix-like operating system run the X Window System which almost always encourages a three-button mouse. X numbers the buttons by ...
The HTR is a rapid, rhythmic side-to-side or rotational head movement that intermittently occurs in mice and rats in association with serotonin 5-HT 2A receptor activation. [1] [2] In mice, each individual head movement lasts about 10 milliseconds and each HTR consists of 5 to 11 individual head movements.
Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.
Mulder's sign is a physical exam finding associated with Morton's neuroma, which may be elicited while the patient is in the supine position on the examination table. The pain of the neuroma, as well as a click, can be produced by squeezing the two metatarsal heads together with one hand, while concomitantly putting pressure on the interdigital space with the other hand.