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Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.
Two young girls holding up slime made using glue, baking soda, shaving cream, food coloring, and contact lens solution. Slime is a homemade toy typically created using a combination of water, glue, and borax. Videos of people playing with slime became popular on social media in the mid-2010s, which made it an international trend.
Lisp is the second oldest family of programming languages in use today and as such has many dialects and implementations with a wide range of difficulties. Lisp was originally created as a practical mathematical notation for computer programs, based on lambda calculus, which makes it particularly well suited for teaching theories of computing.
Their development typically involves server-side coding, client-side coding and database technology. The programming languages applied to deliver such dynamic web content vary vastly between sites. Programming languages used in most popular websites*
This is an index to notable programming languages, in current or historical use. Dialects of BASIC, esoteric programming languages, and markup languages are not included. A programming language does not need to be imperative or Turing-complete, but must be executable and so does not include markup languages such as HTML or XML, but does include domain-specific languages such as SQL and its ...
The source code of Snap! is GNU Affero General Public License (AGPL) licensed and is hosted on GitHub. [7] The earlier, desktop-based 3.x version's code is available under a license that allows modification for only non-commercial uses and can be downloaded from the UC Berkeley website [8] or CNET's download.com and TechTracker download page ...
Alice is an object-based educational programming language with an integrated development environment (IDE). Alice uses a drag and drop environment to create computer animations using 3D models . The software was developed first at University of Virginia in 1994, then Carnegie Mellon (from 1997), by a research group led by Randy Pausch .
Like natural languages, programming languages follow rules for syntax and semantics. There are thousands of programming languages [ 1 ] and new ones are created every year. Few languages ever become sufficiently popular that they are used by more than a few people, but professional programmers may use dozens of languages in a career.