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  2. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    For example, there is no way to give a function a pointer to a Student 's grade point average and transcript without also giving that function access to all of the personal data stored in the student's Person superclass. Many modern languages, including C++ and Java, provide a "protected" access modifier that allows subclasses to access the ...

  3. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  4. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    The above code depicts the creation of an interface called IPerson and two implementations called Villager and CityPerson. Based on the type passed to the PersonFactory object, the original concrete object is returned as the interface IPerson. A factory method is just an addition to the PersonFactory class. It creates the object of the class ...

  5. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Not all languages support multiple inheritance. For example, Java allows a class to implement multiple interfaces, but only inherit from one class. [22] If multiple inheritance is allowed, the hierarchy is a directed acyclic graph (or DAG for short), otherwise it is a tree. The hierarchy has classes as nodes and inheritance relationships as links.

  6. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    Class-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining classes of objects, instead of inheritance occurring via the objects alone (compare prototype-based programming).

  7. Class invariant - Wikipedia

    en.wikipedia.org/wiki/Class_invariant

    This is an example of a class invariant in the Java programming language with Java Modeling Language. The invariant must hold to be true after the constructor is finished and at the entry and exit of all public member functions. Public member functions should define precondition and postcondition to help ensure the class invariant.

  8. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method. This is done using the same signature of a property or method but adding the modifier new in front of it. [6] In the above example, hiding causes the following:

  9. Trait (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Trait_(computer_programming)

    exclusion: an operation that forms a new trait by removing a method from an existing trait. (Combining this with the alias operation yields a shallow rename operation). If a method is excluded from a trait, that method must be provided by the class that consumes the trait, or by a parent class of that class.