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Most of the Contra games have the player begin the game with only a set number of lives (three in most console games). If the player gets hit once, they will lose a life along with any weapon they currently possess in some games. Because of this, the Contra series is notorious for being extremely difficult. Even in the original arcade versions ...
Contra (also known as Gryzor and Probotector in the PAL region) is a series of run and gun games produced by Konami that began in 1987 with the original Contra for the arcades. Subcategories This category has the following 2 subcategories, out of 2 total.
The NES version of Contra is included in the video game compilation Konami Collector's Series: Castlevania & Contra for Microsoft Windows, released in North America in 2002, which also includes Super C and the three Castlevania games released for the NES. The NES Contra and Super C are included in the Nintendo DS game Contra 4 as unlockable ...
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A rerelease, called Contra 4: Redux, was released for Android in 2011. Contra 4 serves as a direct sequel to 1992's Contra III: The Alien Wars for Super NES, in celebration of the 20th anniversary of the franchise. [5] It was the first original Contra game released on a portable platform since 1991's Operation C for Game Boy.
Operation C was the first Contra game to feature auto-fire as a default feature, resulting in the removal of the Machine Gun power-up from previous games. The Laser Rifle is also removed, leaving only the Spread Shot and Fire Gun from Super C. However, the game introduces a new Homing Gun that fires bullets that chase after enemies.
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The player can pause the game and go to a sub-menu where they can change their current character. At the sub-menu, the player can assign another character to a second player or call forth a computer-controlled partner. [9] The player can assign from one of six possible strategies to their partner ranging between defensive and offensive.