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  2. Increment and decrement operators - Wikipedia

    en.wikipedia.org/wiki/Increment_and_decrement...

    In languages with typed pointers like C, the increment operator steps the pointer to the next item of that type -- increasing the value of the pointer by the size of that type. When a pointer (of the right type) points to any item in an array, incrementing (or decrementing) makes the pointer point to the "next" (or "previous") item of that array.

  3. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    For example, adding 1 to a pointer to 4-byte integer values will increment the pointer's pointed-to byte-address by 4. This has the effect of incrementing the pointer to point at the next element in a contiguous array of integers—which is often the intended result.

  4. Program counter - Wikipedia

    en.wikipedia.org/wiki/Program_counter

    The program counter (PC), [1] commonly called the instruction pointer (IP) in Intel x86 and Itanium microprocessors, and sometimes called the instruction address register (IAR), [2] [1] the instruction counter, [3] or just part of the instruction sequencer, [4] is a processor register that indicates where a computer is in its program sequence.

  5. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    Postfix increment Left-to-right --Postfix decrement Function call [] Array subscripting . Element selection by reference -> Element selection through pointer typeid() Run-time type information (C++ only) (see typeid) const_cast: Type cast (C++ only) (see const_cast) dynamic_cast: Type cast (C++ only) (see dynamic cast) reinterpret_cast

  6. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    Increment shadow stack pointer 3 Tiger Lake, Zen 3: INCSSPQ r64: F3 REX.W 0F AE /5: RDSSPD r32: F3 0F 1E /1: Read shadow stack pointer into register (low 32 bits) [a] RDSSPQ r64: F3 REX.W 0F 1E /1: Read shadow stack pointer into register (full 64 bits) [a] SAVEPREVSSP: F3 0F 01 EA: Save previous shadow stack pointer RSTORSSP m64: F3 0F 01 /5

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

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    mail.aol.com

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  9. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    Finally, there exists a subtle race in which one thread gains a pointer to an object, but before it increments the object's reference count, all other references to this object are deleted concurrently by other threads and the object is reclaimed, causing the said thread to increment a reference count of a reclaimed object.