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  2. Rise of Nations - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations

    Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...

  3. Rise of Nations: Thrones and Patriots - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations:_Thrones...

    The rights to the assets and intellectual property of Rise of Nations, Thrones and Patriots, and Rise of Nations: Rise of Legends and the Big Huge Games trademark were sold in the bankruptcy auction of 38 Studios to Microsoft Studios on December 11, 2013. Gross proceeds of the auction totaled $320,000. [7] [28] [29]

  4. List of ancient great powers - Wikipedia

    en.wikipedia.org/wiki/List_of_ancient_great_powers

    Sumer (or Šumer) was one of the early civilizations of the Ancient Near East, [6] located in the southern part of Mesopotamia (modern-day Iraq) from the time of the earliest records in the mid 4th millennium BC until the rise of Babylonia in the late 3rd millennium BC. [7] [6] The term "Sumerian" applies to all speakers of the Sumerian language.

  5. Rise of Nations: Rise of Legends - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations:_Rise_of...

    Rise of Nations: Rise of Legends is a science fantasy real-time strategy video game for Microsoft Windows, made by Big Huge Games, and published by Microsoft. It is a spin-off of the popular Rise of Nations, released in May 2006. However, rather than being a historical game, it is based in a fantasy world, where technology and magic co-exist.

  6. Societal collapse - Wikipedia

    en.wikipedia.org/wiki/Societal_collapse

    Societal collapse (also known as civilizational collapse or systems collapse) is the fall of a complex human society characterized by the loss of cultural identity and of social complexity as an adaptive system, the downfall of government, and the rise of violence. [1]

  7. Big Huge Games - Wikipedia

    en.wikipedia.org/wiki/Big_Huge_Games

    An expansion pack, Rise of Nations: Thrones and Patriots followed in 2004, along with a "Gold Edition". Rise of Nations: Rise of Legends, a second real-time strategy game—this time fantasy and steampunk based, followed in mid-2006. Although this game had a positive critical reception, its sales underperformed, and it became the last full PC ...

  8. Category:Rise of Nations - Wikipedia

    en.wikipedia.org/wiki/Category:Rise_of_Nations

    Rise of Nations: Rise of Legends; Rise of Nations: Thrones and Patriots This page was last edited on 27 July 2024, at 15:29 (UTC). Text is ...

  9. Brian Reynolds (game designer) - Wikipedia

    en.wikipedia.org/wiki/Brian_Reynolds_(game_designer)

    Rise of Nations was Reynolds' first game at Big Huge Games. Later came Rise of Legends, a real-time strategy game, published by Microsoft. Reynolds and Klaus Teuber collaborated to develop the Xbox Live Arcade game Catan. [9] Reynolds led the development of FrontierVille and CityVille 2 for Facebook. [10]

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