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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The sum of the entries along the main diagonal (the trace), plus one, equals 4 − 4(x 2 + y 2 + z 2), which is 4w 2. Thus we can write the trace itself as 2w 2 + 2w 2 − 1; and from the previous version of the matrix we see that the diagonal entries themselves have the same form: 2x 2 + 2w 2 − 1, 2y 2 + 2w 2 − 1, and 2z 2 + 2w 2 − 1. So ...

  3. Spinors in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Spinors_in_three_dimensions

    There were some precursors to Cartan's work with 2×2 complex matrices: Wolfgang Pauli had used these matrices so intensively that elements of a certain basis of a four-dimensional subspace are called Pauli matrices σ i, so that the Hermitian matrix is written as a Pauli vector. [2] In the mid 19th century the algebraic operations of this algebra of four complex dimensions were studied as ...

  4. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  5. 3D rotation group - Wikipedia

    en.wikipedia.org/wiki/3D_rotation_group

    This follows from the fact that the standard dot product between two vectors u and v can be written purely in terms of length (see the law of cosines): = (‖ + ‖ ‖ ‖ ‖ ‖). It follows that every length-preserving linear transformation in R 3 {\displaystyle \mathbb {R} ^{3}} preserves the dot product, and thus the angle between vectors.

  6. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .

  7. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    After 2n turns (integer n > 0), without any intermediate untangling attempts, the strings/bands can be partially untangled back to the 2(n − 1) turns state with each application of the same procedure used in untangling from 2 turns to 0 turns. Applying the same procedure n times will take a 2n-tangled object back to the untangled or 0 turn ...

  8. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  9. Geometric algebra - Wikipedia

    en.wikipedia.org/wiki/Geometric_algebra

    The scalars and vectors have their usual interpretation and make up distinct subspaces of a geometric algebra. Bivectors provide a more natural representation of the pseudovector quantities of 3D vector calculus that are derived as a cross product, such as oriented area, oriented angle of rotation, torque, angular momentum and the magnetic field.