enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Quadratic function - Wikipedia

    en.wikipedia.org/wiki/Quadratic_function

    To convert the standard form to factored form, one needs only the quadratic formula to determine the two roots r 1 and r 2. To convert the standard form to vertex form, one needs a process called completing the square. To convert the factored form (or vertex form) to standard form, one needs to multiply, expand and/or distribute the factors.

  3. Vertex configuration - Wikipedia

    en.wikipedia.org/wiki/Vertex_configuration

    A vertex configuration can also be represented as a polygonal vertex figure showing the faces around the vertex. This vertex figure has a 3-dimensional structure since the faces are not in the same plane for polyhedra, but for vertex-uniform polyhedra all the neighboring vertices are in the same plane and so this plane projection can be used to visually represent the vertex configuration.

  4. Completing the square - Wikipedia

    en.wikipedia.org/wiki/Completing_the_square

    Therefore, the graph of the function f(x − h) = (x − h) 2 is a parabola shifted to the right by h whose vertex is at (h, 0), as shown in the top figure. In contrast, the graph of the function f(x) + k = x 2 + k is a parabola shifted upward by k whose vertex is at (0, k), as shown in the center figure.

  5. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. [1] [2] [3]

  6. Vertex (curve) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(curve)

    In the geometry of plane curves, a vertex is a point of where the first derivative of curvature is zero. [1] This is typically a local maximum or minimum of curvature, [ 2 ] and some authors define a vertex to be more specifically a local extremum of curvature. [ 3 ]

  7. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    The simplex algorithm and its variants fall in the family of edge-following algorithms, so named because they solve linear programming problems by moving from vertex to vertex along edges of a polytope. This means that their theoretical performance is limited by the maximum number of edges between any two vertices on the LP polytope.

  8. Vertex - Wikipedia

    en.wikipedia.org/wiki/Vertex

    Vertex (computer graphics), a data structure that describes the position of a point; Vertex (curve), a point of a plane curve where the first derivative of curvature is zero; Vertex (graph theory), the fundamental unit of which graphs are formed; Vertex (topography), in a triangulated irregular network; Vertex of a representation, in finite ...

  9. Vertex arrangement - Wikipedia

    en.wikipedia.org/wiki/Vertex_arrangement

    In geometry, a vertex arrangement is a set of points in space described by their relative positions. They can be described by their use in polytopes . For example, a square vertex arrangement is understood to mean four points in a plane, equal distance and angles from a center point.